Ideas / Suggestions
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- Official KaM Remake Ideas topic
by T*AnTi-V!RuZz » 10 Nov 2011, 15:10 - 2672 Replies
- 1621362 Views
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Last post by The_Crow_
27 Jul 2021, 13:10
- Official KaM Remake Ideas topic
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- New Dynamic Script Ideas
by Ben » 13 Apr 2013, 04:44 - 346 Replies
- 579588 Views
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Last post by thunder
15 Jan 2018, 13:27
- New Dynamic Script Ideas
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- New "dismissed" button icon for remake
by The Knight » 02 May 2020, 14:06 - 7 Replies
- 22608 Views
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Last post by The Knight
29 Jun 2021, 05:59
- New "dismissed" button icon for remake
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- Remake 6720 And NEwer
by Al Collins » 22 Apr 2020, 00:32 - 1 Replies
- 9248 Views
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Last post by Rey
29 Apr 2020, 18:28
- Remake 6720 And NEwer
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- How to bring back Town Hall and Siege Weapons
by Uwotm8 » 19 Apr 2020, 16:16 - 2 Replies
- 9674 Views
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Last post by Uwotm8
20 Apr 2020, 13:40
- How to bring back Town Hall and Siege Weapons
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- new animations
by Siegfried89 » 10 Nov 2019, 15:15 - 16 Replies
- 30189 Views
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Last post by Siegfried89
10 Mar 2020, 19:59
- new animations
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- Universal Roadtile
by thunder » 23 Dec 2019, 22:17 - 0 Replies
- 8232 Views
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Last post by thunder
23 Dec 2019, 22:17
- Universal Roadtile
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- You cant kill Units, How about retraining them?
by cdfbr » 27 Jan 2018, 22:18 - 37 Replies
- 50132 Views
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Last post by Rey
18 Apr 2019, 18:50
- You cant kill Units, How about retraining them?
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- Creating a fork that allows building over trees
by Danjb » 09 Mar 2019, 16:41 - 2 Replies
- 10535 Views
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Last post by Krom
09 Apr 2019, 16:27
- Creating a fork that allows building over trees
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- return to the game of war machines
by memerion2 » 04 Jul 2018, 20:48 - 3 Replies
- 12126 Views
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Last post by memerion2
24 Oct 2018, 05:07
- return to the game of war machines
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- Spectator slots
by JulianSnow2 » 26 Jan 2018, 12:04 - 9 Replies
- 20321 Views
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Last post by Just_Harry
17 Oct 2018, 09:23
- Spectator slots
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- Combat AI for RTS
by Toxic » 25 Apr 2018, 18:14 - 4 Replies
- 14345 Views
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Last post by RandomLyrics
01 May 2018, 20:45
- Combat AI for RTS
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- Building AI for RTS
by Toxic » 24 Apr 2018, 19:31 - 14 Replies
- 27274 Views
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Last post by Toxic
26 Apr 2018, 19:20
- Building AI for RTS
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- Team Colours?
by _Totengraeber_ » 10 Mar 2018, 21:54 - 20 Replies
- 28888 Views
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Last post by Ben
11 Apr 2018, 17:25
- Team Colours?
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- Buildable walls
by sado1 » 01 Apr 2018, 11:18 - 2 Replies
- 10262 Views
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Last post by Krom
01 Apr 2018, 16:31
- Buildable walls
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- Autosave in Mapeditor
by Just_Harry » 18 Mar 2018, 12:12 - 3 Replies
- 11323 Views
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Last post by Just_Harry
18 Mar 2018, 15:16
- Autosave in Mapeditor
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- Hotkey overview page
by Thomas » 23 Feb 2018, 10:08 - 3 Replies
- 12146 Views
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Last post by Thomas
26 Feb 2018, 09:05
- Hotkey overview page
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- Show stones in Watchtower (only for ally)
by Rey » 15 Sep 2017, 15:58 - 15 Replies
- 30972 Views
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Last post by Rey
11 Feb 2018, 02:49
- Show stones in Watchtower (only for ally)
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- Difficulty Level?
by cdfbr » 08 Feb 2018, 06:07 - 0 Replies
- 12208 Views
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Last post by cdfbr
08 Feb 2018, 06:07
- Difficulty Level?
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- Introduce New Units without TownHall!! in New Kam Beta
by StefanTheGreat » 12 Jan 2018, 13:51 - 19 Replies
- 83489 Views
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Last post by Jeronimo
28 Jan 2018, 22:54
- Introduce New Units without TownHall!! in New Kam Beta
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- New features.
by Rey » 20 Aug 2017, 22:35 - 27 Replies
- 107622 Views
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Last post by StefanTheGreat
12 Jan 2018, 14:54
- New features.
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- Request for photoshop masters help
by Rey » 12 Sep 2017, 16:21 - 32 Replies
- 56824 Views
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Last post by Rey
29 Sep 2017, 20:47
- Request for photoshop masters help
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- New items into the economy?
by thunder » 21 Sep 2017, 23:04 - 21 Replies
- 38196 Views
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Last post by Ben
26 Sep 2017, 19:02
- New items into the economy?
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- Unit Adjustments
by eddieballgame » 08 Mar 2015, 12:00 - 7 Replies
- 20992 Views
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Last post by Krom
26 Sep 2017, 04:27
- Unit Adjustments
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- Limiting buyable iron?
by Esthlos » 30 Aug 2017, 11:59 - 4 Replies
- 15434 Views
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Last post by Ben
11 Sep 2017, 12:21
- Limiting buyable iron?
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- AI improvements
by Toxic » 23 Aug 2017, 16:49 - 20 Replies
- 38691 Views
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Last post by Ben
10 Sep 2017, 18:49
- AI improvements
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- Ping and attack
by zombie01 » 02 Jun 2017, 08:59 - 21 Replies
- 39391 Views
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Last post by The Dark Lord
27 Aug 2017, 20:37
- Ping and attack
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- Highlight missing workers on statistics page (F3)
by Rey » 17 Aug 2017, 11:46 - 11 Replies
- 22980 Views
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Last post by Krom
20 Aug 2017, 11:38
- Highlight missing workers on statistics page (F3)
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- Server Details panel refactoring. Request for spectator icon
by Rey » 17 Aug 2017, 15:04 - 2 Replies
- 12661 Views
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Last post by Rey
17 Aug 2017, 23:02
- Server Details panel refactoring. Request for spectator icon
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- Set up building in editor
by memerion2 » 09 Aug 2017, 18:05 - 2 Replies
- 12380 Views
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Last post by memerion2
10 Aug 2017, 18:05
- Set up building in editor
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- New gamemode for KaM
by TheRagingBullet » 19 May 2017, 14:40 - 3 Replies
- 18781 Views
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Last post by thunder
01 Jul 2017, 20:54
- New gamemode for KaM
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- Regarding siege workshop and town hall
by Necroman » 07 Sep 2014, 15:29 - 80 Replies
- 164651 Views
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Last post by Rey
12 Jun 2017, 10:16
- Regarding siege workshop and town hall
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- ADD UNIT AND BUILDINGS KAM REMAKE
by emijavi1 » 22 May 2017, 03:35 - 3 Replies
- 19042 Views
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Last post by zombie01
23 May 2017, 20:00
- ADD UNIT AND BUILDINGS KAM REMAKE
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- Map editor new feature: object eyedropper
by Rey » 10 Feb 2017, 17:13 - 2 Replies
- 13172 Views
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Last post by Krom
10 Feb 2017, 18:10
- Map editor new feature: object eyedropper
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- Ways to fix marketrush on low pt.
by vovets1 » 22 Nov 2016, 19:31 - 40 Replies
- 62000 Views
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Last post by thunder
10 Dec 2016, 14:30
- Ways to fix marketrush on low pt.
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- No peacetime, no militia rush!
by sado1 » 01 Aug 2013, 20:02 - 26 Replies
- 47883 Views
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Last post by Esthlos
09 Dec 2016, 22:58
- No peacetime, no militia rush!
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- Request for a new version of Remake
by sado1 » 31 Oct 2016, 11:44 - 62 Replies
- 87541 Views
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Last post by Rey
23 Nov 2016, 03:40
- Request for a new version of Remake
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- Trade with other players
by Vanlotz » 18 Aug 2016, 14:32 - 9 Replies
- 23541 Views
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Last post by Vanlotz
20 Nov 2016, 19:32
- Trade with other players
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- Woodcutters - Cutting point
by ZblCoder » 09 Oct 2016, 10:57 - 19 Replies
- 38316 Views
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Last post by ZblCoder
31 Oct 2016, 10:47
- Woodcutters - Cutting point
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- Add NEW button
by Ryfba » 27 Jul 2016, 07:32 - 4 Replies
- 16922 Views
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Last post by Tiank
27 Jul 2016, 12:25
- Add NEW button
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- A new crafting building for the units from the town hall
by Dreamkiller » 08 Jul 2013, 16:04 - 48 Replies
- 81825 Views
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Last post by Dreamkiller
22 Jun 2016, 21:30
- A new crafting building for the units from the town hall
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- New units
by Mithrellas » 05 Apr 2016, 10:40 - 7 Replies
- 20057 Views
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Last post by equalizer
06 Apr 2016, 14:54
- New units
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- Better way to use for the town hall
by Kras » 27 Nov 2013, 10:08 - 7 Replies
- 19362 Views
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Last post by thunder
20 Jan 2016, 08:57
- Better way to use for the town hall
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- Useless villagers to the Monastery
by Islar » 18 Aug 2013, 21:40 - 8 Replies
- 19053 Views
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Last post by Esthlos
19 Jan 2016, 17:01
- Useless villagers to the Monastery
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- Initial Impressions
by Storyteller » 19 Jan 2016, 13:13 - 2 Replies
- 12129 Views
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Last post by Ben
19 Jan 2016, 15:45
- Initial Impressions
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- Town Hall Units
by FrankyDG » 14 May 2013, 15:46 - 24 Replies
- 40825 Views
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Last post by Storyteller
19 Jan 2016, 09:42
- Town Hall Units
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- General chatbox
by equalizer » 16 Dec 2015, 13:56 - 3 Replies
- 14580 Views
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Last post by Mux die Fleder
25 Dec 2015, 11:08
- General chatbox
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- Cheating Single Player
by Radimov » 15 Dec 2015, 02:30 - 8 Replies
- 23212 Views
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Last post by thibmo
16 Dec 2015, 14:34
- Cheating Single Player
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